Ever seen one of those billion dice rolling apps and thought "man, i wish this was actually a useful thing to play ttrpgs with, because nearly everyone who needs polyhedral dice has polyhedral dice"? 

Yes? Then this virtual tabletop is exactly the thing for you! 

TT Simulator has everything i could think of that could be useful to a TTRPG player: dice, cards, tokens, textboxes, hourglasses and so much more - all fully customizable. Wanna roll a d58 with double advantage? Done. Want a dynamic counter? It's there. Want to quickly jump to other table layouts? No problem.

If you have any ideas for more stuff to add to TTsim, let me know! It could be difficult due to code and software reasons, but who knows? Maybe I'll find a way to make it work!

StatusReleased
CategoryTool
PlatformsHTML5, Windows, macOS, Linux
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
Authorsquibble
GenreCard Game, Simulation
Made withPICO-8
Tags2D, Dice, PICO-8, Pixel Art, Tabletop, Top-Down, Tabletop role-playing game

Purchase

Buy Now$1.00 USD or more

In order to download this virtual table you must purchase it at or above the minimum price of $1 USD. You will get access to the following files:

ttsim (windows) 1,012 kB
ttsim (osx) 7.5 MB
ttsim (linux) 768 kB
ttsim (raspberry pi) 2.2 MB

Exclusive content

Support this virtual table at or above a special price point to receive something exclusive.

community copy

if you wanna download this but dont wanna/cant pay for one reason or another these are for you. if you can, though, please do pay! supporting small indie creators is always good and important! and whenever people buy this, ill make more community copies!

Download demo

Download
ttsim (browser) 524 kB
Download
readme.txt manual 8.6 kB
Download
ttsim (pico-8) 77 kB

Development log

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Comments

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Great concept, but it would really benefit from better documentation.

  • AFAICT, there’s no way to go back a page in the guide, or bring it up again after you close it. So to reference it, you have to close and open the program again. 
  •  I can’t work out what some icons/objects are supposed to be. Understandable for pixel art, but I wish there were labels or a list (especially for the menu bar).

Adding a text file with a copy of the guide and list of what the menu icons are would help a lot.

I’m going to keep playing around with it. Hopefully I can figure it out! It would be useful to have all of these functions in one program (that doesn’t stress out my laptop). 

you can actually reopen the guide through the menu! (its one of the side buttons in browser, and enter or escape outside of that i believe)

ill happily add a readme to the zip folders (and also make it downloadable by itself). i could also add the icons of stuff to the guide itself if i optimize the game a bit. glad you enjoy it despite the criticisms tho!

(+2)

Very cool little tool!!!!

:3

(+1)

its amazing!!

(+1)

oh hi mark

(1 edit) (+1)

this is super cool!
It does feel a little hard to read, that's my only complaint but i genuinely wanted something exactly like it tysm!

(+1)

ty! ive had this idea in my head for months now, it took me less than 2 weeks to make with pico 8 which is awesome. by "hard to read" im assuming you mean the font, and yeah that is a bit clunky, but making it any bigger wouldve taken too much space in the sprites.. glad you like it!

yes haha literally just the font, but i think i got used to it after a bit actually.