Rougecard
A downloadable game
Part of the TTRPGs for trans rights bundle!
Tabletop is a wonderous place. All kinds of stuff happens on it: drawings, games, even homework sometimes, though it can be boring from time to time.
However, trouble is stirring. The Kard Kingdom plans to take over all of tabletop! And while you may be a citizen of Kard Kingdom, you still like doing other things. So, you decide to take matters into your own hands and go rouge. What could go wrong?
Rougecard is a singleplayer tabletop rougelike, which uses a full 54 card deck and a standard set of polyhedral dice to create a procedurally generated experience full of monsters and items!
Chess and domino expansions for combat and room generation (hopefully) coming soon!
Status | Released |
Category | Physical game |
Rating | Rated 5.0 out of 5 stars (1 total ratings) |
Author | squibble |
Genre | Card Game |
Tags | Action-Adventure, Dice, Dungeon Crawler, Local Co-Op, Procedural Generation, Roguelike, Singleplayer, Tabletop, Turn-based Strategy |
Average session | A few minutes |
Multiplayer | Local multiplayer |
Download
Click download now to get access to the following files:
Development log
- it just occured to me i typo'ed the "rogue" in the name of the game and i dont k...Jul 20, 2024
- when are the expansionsJan 22, 2024
- Slight combat changeDec 13, 2023
Comments
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So, I played this wi♦th my 6 year old nephew, letting him roll the dice and pick the cards, but we ran into some points of confusion.
Ultimately the game seems fun, it could just use a bit of fine tuning and clarification!
thanks for the feedback! i havent touched this in forever and i made it in like a week, so im not surprised to see problems in my design lol. if i get motivated to i might revisit this and patch it up. or heck, maybe ill rework it entirely. appreciate that you tried it out in the first place!
It was still fun to try! Might be fun to mess around with and homebrew a bit on. If I try it out again sometime with some rules I make up and it goes better, I'll let you know! I get what you are going for tho and I love the concept
Interestingly I think trying it out with a kid is actually a pretty good test lol, kids can easily see the flaws a lot faster than we can sometimes haha
generally, i think playtesting might be a good idea, haha
True! Of course! I'm just saying that in any field of art, you can always trust kids to be pretty honest in their critique lol